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Project: 1      Project 1: Revit Modeling & Documentation
Computer Application

Working Process

Form ( walls,flooring)

My chosen building is a very organic building. It is curved so i have to trace it from the plan. I imported the plan in to revit and trace on one floor. Once it is done, i change the height of the walls and do the flooring.

Curved walls ( different height at both ends)

Glass Dome Roof

establishing Grid lines for columns to support roof

Family (Sliding Door)

Family ( louvre )

Documentation

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Project: 2      Exterior and interior rendering

1_ import revit file in to 3Ds max

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2) Assign Renderer

First test render

3) setting environment and effect

Exposure control

ev value :15,000

Renderer review

4) Light setting- vray sun

w= move

w= move

shift sun to low angle for evening effect

4. Vray material download

source:  https://www.vray-materials.de/register_complete.php

5. Material setting using vray materials

Load material into 3ds max

uvw map

Untick real world size

5) Camera setting (physical camera )

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​physical camera setting

set eye level : 1,500 mm
focal length 25
 width 30
 c = camera

subdivision:200

photoshop rendering

Outcome

Change to mental ray renderer

Type m to change materials

change all vray materials to mental ray materials

Interior camera positioning

Choose arch and design, select templete and colour

Final outcome

Change materials with uvw map

Type m to change materials of furnitures

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